We are team z dragon ball z song
![we are team z dragon ball z song we are team z dragon ball z song](https://blog.turtlebeach.com/wp-content/uploads/2020/01/dragon-ball-z-kakarot-bonyu-1024x576.jpg)
- We are team z dragon ball z song movie#
- We are team z dragon ball z song software#
- We are team z dragon ball z song license#
The fighting characters were modeled to look exactly like the characters in the series. Our top priority when creating a Dragon Ball Z game is to bring into the game the personalities and traits of the characters so that fans will feel like they are interacting with the characters they love. Nowhere, to our knowledge, is there a video game that features Broly (one of the most popular characters of all-time and the antagonist in Funimation's August home video release of the DBZ movie, Broly: The Legendary Super Saiyan) Buu, Cell and Frieza. IGNpocket: What should fans of Dragon Ball Z expect to experience in the form of references to the show?ĭana: Taiketsu is a classic straight up fighting game but the coolest feature is that it's the best DBZ characters doing the fighting.
![we are team z dragon ball z song we are team z dragon ball z song](https://i.ytimg.com/vi/jB42wvldJkk/maxresdefault.jpg)
The early design was developed over a year ago and went through several different versions before development began.
![we are team z dragon ball z song we are team z dragon ball z song](https://i.pinimg.com/564x/cc/6e/11/cc6e119d52d353f5d34fb1d91529db61.jpg)
IGNpocket: How long has the game been in development? Did it start during or after the development of the Legacy of Goku?ĭana: The development of Taiketsu started in late 2002. As far as we know, no other fighting game has a feature like this. However, Taiketsu also includes Sky Battle mode, which lets players fly up and ambush their opponents from above, or have quick, explosive duels in the sky. In this way Taiketsu is most comparable to Capcom's Street Fighter Alpha or SNK's King of Fighters series. IGNpocket: What sort of fight game play mechanics are in Taiketsu? What existing fighter would you compare it most to?ĭana: Taiketsu sports many modern fighting game features like a chargeable Energy meter, Super Moves, combos, and air throws.
We are team z dragon ball z song movie#
Thus, we decided to include Broly, by far the most popular of all the movie characters. We also wanted to include what we felt were the most popular characters over the life of the entire series, including characters from the DBZ Movies, of which so far, no DBZ fighting game had included. We knew that fans out there were craving a traditional, 2-D DBZ fighting game, emphasizing an epic struggle between Good and Evil because that was a game we wanted to play. The concept for Taiketsu was developed by us. IGNpocket: Where did the concept for Taiketsu come from? Which company came up with the idea to do a DBZ fighter for the Game Boy Advance?ĭana: Atari originally wanted a DBZ Fighter for the GBA. We are all huge Dragon Ball Z fans and avid about bringing accurate DBZ characters to a fighting game. Specifically, we felt that DBZ fans were clamoring for an intense, 2-D, Street Fighter-style game featuring all their favorite characters from all the various sagas and movies in the Dragon Ball Z universe. While we enjoyed the other DBZ fighting games and took inspiration from them in small ways, we wanted to take this game in a direction that US DBZ fans had never seen. IGNpocket: Is the game design based upon any existing Dragon Ball Z fighter design released on past systems?ĭana: We designed Taiketsu from the ground up. In addition, team member's personal experience extends to include many console systems, including Sony Playstation, Playstation 2, Nintendo Game Cube, Sega Genesis, GameBoy Color, Amiga, Coin-op, Jaguar, and others.
We are team z dragon ball z song software#
Developing on the GameBoy Advance hardware was a good fit for Webfoot, as we specialize in multi-platform software and have published products under Dos, Windows, Mac, PalmOS and PocketPC and other platforms.
![we are team z dragon ball z song we are team z dragon ball z song](https://www.kanzenshuu.com/wp-content/uploads/2012/03/dbk-s3_songs-lg.jpg)
Webfoot is celebrating 10 years in the video game business and has over 80 published games.
We are team z dragon ball z song license#
IGNpocket: How did Webfoot manage to be the GBA developer of Atari's Dragon Ball Z GBA games? What sort of background does the team have in the industry?ĭana Dominiak: Several years ago, long before there was even a whisper of a US based DBZ game, Webfoot cooperated with Atari to develop many tech-demos and game proposals for the purpose of winning Funimation's DBZ license for Atari.